ingress: (Default)
Ingress Moderators ([personal profile] ingress) wrote2014-05-21 08:32 pm
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How to roll



Ingress uses the "d6 to Hit" system, created by the mods in order to add some randomization to how things happen at Ingress.
d6 to Hit: results
Roll a d6, the number you get means...

1- Significant Failure
2,3 - Failure
4,5 - Success
6 - Great Success

{link to an online dice roller}

These failures and successes are relative to what you think your character can accomplish. The Hulk getting a Great Success and Frodo getting a Great Success are going to mean very different things.

You will be using this tool to resolve conflicts in three main ways:
1. Game Battles in Adventures (Required)

Whenever your character is involved with a battle on an adventure that is mod-run, you will need to roll dice to determine whether or not your character has successfully executed an action.
ex: Did the Sherlock successfully intuit who the killer is?
ex: Did Spock successfully nerve pinch the bartender?
ex: Did Natasha Romanoff successfully charm her way past the guard?

If two PCs are decide to fight each other, both players must first agree to everything that will happen to their characters. If permission is given, then characters will both roll, and whoever has the higher number wins. If both characters roll the same number, whoever is defending wins.
ex: Spock wants to nerve pinch Jim
First, the Jim-mun gives the Spock-mun permission for this to happen. Then:
If Spock rolls a 5 to nerve pinch, and Jim rolls a 4 to defend, Spock wins.
If Spock rolls a 5 to nerve pinch, and Jim rolls a 5 to defend, Jim gets away.

2. Character Challenges (Optional)
When your character isn't participating in a mod-run battle, feel free to use this system to figure out whether or not your character is successful at any given task. This is totally optional on your part.


Questions? Please ask below!